Hogar Noticias Mastering Techniques de Parry en Adowed: una guía

Mastering Techniques de Parry en Adowed: una guía

May 03,2025 Autor: Scarlett

No hay nada más satisfactorio en un juego de acción que parar el ataque de un enemigo, convirtiendo su impulso en un maravilloso momento de acción de apuñalamiento por trastorno. Si esa es la experiencia * declarada * que estás buscando, aquí le mostramos cómo parar en el juego.

Cómo desbloquear Parry en Adowed

Una imagen que muestra la habilidad de parada en Ablimada como parte de una guía sobre cómo parar en el juego. Para parar en *declarado *, primero tendrá que desbloquear la capacidad. Abra el menú y navegue a la pantalla "Habilidades", luego seleccione la pestaña "Ranger". Encontrarás la habilidad de parada en la columna central en la parte superior. Para desbloquearlo, primero debe asignar un punto de habilidad en cualquiera de los tres árboles centrales. Una vez hecho esto, puedes desbloquear Parry.

Parry viene en tres rangos, detallados en la tabla a continuación:

Rango Requisito de nivel de jugador Descripción del nivel
1 N/a (1 punto gastado) Desbloquea Parry.
2 Jugador Nivel 5 Aumenta la eficiencia de parada en un 25%, lo que se ocupa de mayor aturdimiento al detener a los enemigos.
3 Nivel de jugador 8 Aumenta la eficiencia de parada en un 50%, lo que se ocupa de un mayor aturdimiento al detener en los enemigos.

En el nivel 10, puede desbloquear la "desviación de flechas", una habilidad separada que le permite bloquear las flechas y otros proyectiles parando.

Cómo parar ataques en Adowed

Una imagen que muestra al jugador en Adowed sosteniendo una espada, a punto de parar un forajido de banda amarilla, como parte de una guía sobre cómo parar en el juego. Para parar en *declarado *, debes bloquear justo antes de que el ataque de un enemigo te golpee. El juego indicará a una parada exitosa con un sonido de clan de metal y un indicador visual a medida que el enemigo se tambalea. El momento puede tomar alguna práctica para dominar, y varía ligeramente entre los enemigos. Sin embargo, no es tan desafiante como en juegos como *Dark Souls *o *Elden Ring *.

Parry no siempre es una opción

No todos los ataques pueden pararse. Si ves un círculo rojo, necesitarás esquivar esos ataques. Además, no todas las armas en * declaradas * pueden parar. Las armas con una sola mano y dos manos pueden parar generalmente, pero solo si no están en la mano. Los escudos en tu mano fuera de la mano también se pueden usar para parar. Las armas a distancia como las armas, las varitas y los arcos, así como los grimorios, no pueden parar.

Qué hace el parado (y por qué es posible que quieras hacerlo)

PAREAR en * declarado * es una excelente manera de aturdir a su atacante, hacer que se tambaleen y permitiéndole causar daños significativos. Esto hace que parar sea una técnica valiosa para evitar daños y aumentar sus oportunidades ofensivas.

Sin embargo, la utilidad de parar depende de su construcción. Es particularmente adecuado para los personajes cuerpo a cuerpo que involucran a los enemigos de cerca. Si su personaje se enfoca en ataques a distancia, es posible que no se beneficie tanto de la parada. Afortunadamente, * declarado * ofrece un sistema de respectivo fácil y asequible, por lo que si encuentra que Parry no es para usted, puede cambiarlo fácilmente más tarde.

Y así es como parar en *declarado *.

*Declarado está disponible ahora.*

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