ニュース 「アサシンのクリードシャドウズは、2日間で200万人のプレーヤーを上回り、起源とオデッセイの打ち上げを上回ると、Ubisoftは発表します」

「アサシンのクリードシャドウズは、2日間で200万人のプレーヤーを上回り、起源とオデッセイの打ち上げを上回ると、Ubisoftは発表します」

Apr 20,2025 著者: Adam

Ubisoftは、Assassin's Creed Shadowsのもう1つの印象的なマイルストーンを祝い、3月20日の発売以来ゲームが200万人のプレーヤーに到達したことを発表しました。これは、デビュー日の100万人のプレーヤーから大幅に増加しています。 Ubisoftは、この成果が、アサシンの信条の起源とオデッセイの両方の発売数を上回っており、「封建日本での旅に参加してくれてありがとう!」

遊ぶUbisoftはAssassin's Creed Shadowsの特定の販売数値を明らかにしていませんが、ゲームはSteamのトップセラータイトルになりました。これは、Ubisoftが最近、PCの発売のためのEpic Gamesストアで長年独占された後にSteamに戻ったため、注目に値します。執筆時点では、アサシンのクリードシャドウズは、蒸気で58,894人の同時のプレイヤーを誇り、バルブのプラットフォームで最もプレイされたトップ30のゲームのスポットを確保しました。アナリストは、このピークがゲームのオープニングの週末に引き続き上昇し続けると予想しています。

コンテキストのために、アサシンの信条の起源は、Steamで41,551人の同時プレーヤーのピークに達し、Odysseyは62,069に達しました。これらの数字を考えると、ShadowsはすぐにSteamで最も演奏されているAssassin's Creedゲームのタイトルを主張する可能性があります。

それに比べて、2024年10月31日にSteamで発売されたBiowareのシングルプレイヤーRPG、Dragon Age:The Veilguardは、89,418人のプレーヤーのピークを達成しました。 Assassin's Creed Shadowsの合計同時プレイヤー数は、PlayStation 5およびXboxシリーズXおよびSでの可用性を考慮して、プレーヤー番号がSonyまたはMicrosoftによって公開されていないプラットフォームを考慮して、大幅に高くなると予想されることに注意することが重要です。

完全な暗殺者の信条のタイムライン

25枚の画像アサシンのクリードシャドウズは、昨年のスターウォーズの無法者の複数の遅延と残念な販売に続いて、Ubisoftにとって成功するための大きな世界的なプレッシャーに直面しています。 Ubisoftは最近、Shadowsのリリースに至るまでの著名なフロップ、レイオフ、スタジオ閉鎖、ゲームキャンセルなど、いくつかの課題に遭遇しました。状況は非常に悲惨になり、Ubisoftの創設者であり最大の株主であるGuillemotファミリーは、Tencentや他の投資家と、管理を維持するための潜在的な買収について議論していると伝えられています。

ゲーム自体は、特に日本では論争がないわけではありません。今週、IGNは、UbisoftがAssassin's Creed ShadowsのDay-One Patchをリリースし、ゲーム内の寺院と神社の描写に関する日本の政治家からの懸念に対処したと報告しました。顕著な事件で、日本の政治家和田氏は公式の政府会議でこの問題を提起し、イスハウ首ュ首相からの対応を促した。

###すべての暗殺者のクリードゲームティアリスト

すべての暗殺者のクリードゲームティアリスト

Steamでは、Assassin's Creed Shadowsは「非常に肯定的な」ユーザーレビュー評価を受けており、6,000を超えるレビューの81%が肯定的です。 Assassin's Creed ShadowsのIGNのレビューは、8/10を授与され、オープンワールドのメカニズムを改良し、これまでのシリーズで最高の体験の1つを提供したことでゲームを称賛しました。

封建的な日本を探索したい人のために、当社の包括的なアサシンクリードシャドウズガイドは、詳細なウォークスルー、インタラクティブなマップ、ゲームが明示的にカバーしていない側面への洞察を提供します。

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