Palworld modders are stepping up to restore gameplay mechanics that developer Pocketpair had to remove due to legal pressures from Nintendo and The Pokémon Company. In a recent admission, Pocketpair confirmed that changes made in their game updates were a direct result of the ongoing patent lawsuit filed by these companies.
Palworld made a splash upon its launch on Steam and Game Pass for Xbox and PC in early 2024, with a $30 price tag that led to record-breaking sales and player numbers. The game's success overwhelmed Pocketpair, with CEO Takuro Mizobe admitting they were unprepared for the massive profits. In response, Pocketpair quickly moved to expand the franchise by signing a deal with Sony to create Palworld Entertainment, aimed at growing the IP, and later released the game on PS5.
The game's launch sparked comparisons to Pokémon, leading to accusations of design plagiarism. Instead of pursuing copyright infringement, Nintendo and The Pokémon Company opted for a patent lawsuit, seeking 5 million yen each (around $32,846) plus damages for late payments and an injunction to halt Palworld's release.
Pocketpair acknowledged being sued over three Japan-based patents related to capturing Pokémon in a virtual field. Palworld originally featured a similar mechanic involving a Pal Sphere, reminiscent of the catching system in Pokémon Legends: Arceus. In November 2024, Patch v0.3.11 altered this mechanic, shifting from throwing Pal Spheres to a static summon method. Subsequent changes in Patch v0.5.5 further modified gameplay, requiring players to use a glider instead of Pals for gliding.
These alterations were described by Pocketpair as necessary "compromises" to avoid a potential injunction that could jeopardize Palworld's development and sales. However, modders have now stepped in to restore these mechanics. Primarinabee's Glider Restoration mod, available on Nexus Mods since May 10, has reversed the changes introduced in Patch v0.5.5, allowing players to glide with their Pals once again. This mod, which requires a glider in the player's inventory, has seen hundreds of downloads.
Another mod aims to reinstate the throw-to-release mechanic, though it lacks the original ball-throwing animation. The availability of these mods remains uncertain as the lawsuit continues.
At the Game Developers Conference (GDC) in March, John "Bucky" Buckley, communications director and publishing manager for Pocketpair, discussed the studio's challenges, including the accusations of using generative AI and copying Pokémon models—claims that have been debunked. Buckley also touched on the unexpected patent lawsuit from Nintendo, describing it as a "shock" to the studio.