ニュース Monster Hunter Wilds:新しいPCベンチマークとシステムの要件が明らかになった

Monster Hunter Wilds:新しいPCベンチマークとシステムの要件が明らかになった

Apr 17,2025 著者: Adam

Monster Hunter Wildsが数週間先にあるため、CapcomはSteamでPCベンチマークツールを開始し、プレイヤーがシステムの準備を評価できるようにしました。これに加えて、Capcomは公式のPCシステム要件を著しく削減しました。これは、より広範なユーザーにとってよりスムーズなゲームプレイを意味する可能性があります。

昨日のカプコンのスポットライトで強調されているように、 Monster Hunter WildsのPCベンチマークは現在、Steamでライブです。開始すると、ツールはシェーダーをコンパイルしますが、使用するのは簡単で、システムのパフォーマンスを明確に見ます。このベンチマークを実行することを強くお勧めします。特に、改訂されたシステム要件がゲームエクスペリエンスをどのように向上させるかを確認することをお勧めします。

以前は、フレームジェネレーションを有効にして60フレームあたり60フレームで1080pの解像度を達成するには、肉食性セットアップが必要でした。NVIDIAGEFORCERTX 2070 SUPER、NVIDIA GEFORCE RTX 4060、またはAMD RADEON RX 6700XTグラフィックカード。 Intel Core I5-11600K、Intel Core I5-12400、AMD Ryzen 5 3600X、またはAMD Ryzen 5 5500 CPU。 16 GBのRAM。

ただし、ベンチマークに付随する更新されたページは、 Capcomが要件を調整したことを示しています。推奨設定が1080p(FHD)で実行され、1秒あたり60フレームとフレーム生成が有効になっている場合、新しい要件は次のとおりです。

  • OS: Windows10(64ビットが必要) / Windows11(64ビットが必要)
  • プロセッサ: Intel Core i5-10400 / Intel Core i3-12100 / AMD Ryzen 5 3600
  • メモリ: 16 GB
  • グラフィックカード(GPU): Geforce RTX 2060 Super / Radeon RX 6600(8 GB VRAM)
  • ストレージ: 75 GB(SSDが必要)

これらの調整により、Monster Hunter Wildsは、フレーム生成が有効になって1080pと60フレームでスムーズに実行でき、ハードウェア需要のわずかでありながら意味のある減少をマークする必要があります。

モンスターハンターワイルドのすべてのモンスター

モンスターハンターワイルドモンスター1モンスターハンターワイルドモンスター2 20枚の画像モンスターハンターワイルドモンスター3モンスターハンターワイルドモンスター4モンスターハンターワイルドモンスター5モンスターハンターワイルドモンスター6

ベンチマークに関する初期のユーザーフィードバックは肯定的であり、特にフレーム生成が有効になっているため、顕著なパフォーマンスの改善が報告されています。ただし、このプラットフォームでの私のテストでは勇気づけられた結果が得られなかったため、スチームデッキでゲームを実行することは困難に見えます。

もう1つの重要な変更は、ストレージ要件の削減です。 Monster Hunter Wildsが以前に140 GBのSSDスペースを必要としていた場合、今では75 GBだけが必要です。最新のゲームでファイルサイズを増やすという典型的な傾向を考えると、この削減は予想外です。

Monster Hunter Wildsが提供するものを深く掘り下げるには、最近のIGNの最初のカバレッジをチェックしてください。 Apex Monster Nu Udraのような恐ろしい生き物とのスリリングな出会いと、リリース前のCapcomの最新のMonster Hunterの最終的な実践的な印象を特徴としています。 Monster Hunter Wildsは、 2025年2月28日にPlayStation 5、XboxシリーズXおよびS、およびPCで発売される予定です。

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