ニュース Ex-Cod Devsによる最初の公式キックボクサーゲーム:Van Dammeはスターになりますか?

Ex-Cod Devsによる最初の公式キックボクサーゲーム:Van Dammeはスターになりますか?

Apr 20,2025 著者: Allison

元コールオブデューティ開発者は現在、専門知識をエキサイティングな新しいプロジェクトに向けています。これは、象徴的なキックボクサーの武道映画フランチャイズに触発された史上初のビデオゲームです。ロサンゼルスに拠点を置くフォースマルチプライヤースタジオは、映画製作者のDimitri Logothetisと、最近のKickboxer Trilogy Rebootの背後にある首謀者であるRob Hickmanと協力して、このビジョンを実現しています。

1989年にリリースされたオリジナルのキックボクサー映画は、武道の伝説であるJean-Claude Van Dammeを主演し、いくつかの続編を生み出し、大ヒットしました。ヴァンダムはキックボクサー2に戻りませんでしたが、代わりに1991年のダブルインパクトを選びましたが、彼は2016年のリブート、キックボクサー:ヴェンゲンツ、デイブ・バウティスタ、2018年の続編、キックボクサー:報復での役割を再現しました。 3回目の分割払い、Kickboxer:Armageddonは、この春の撮影を開始する予定です。

このロゴは、今のところキックボクサーのビデオゲームで私たちが持っているすべてです。

Kickboxerのビデオゲームは現在、開発の初期段階にあります。 Force Multiplier Studiosは、Kickboxerシリーズの豊かな物語とダイナミックな格闘技アクションを融合させるゲームを約束し、強烈で高オクタン価のBrawlerを作成します。このゲームには、もともとジャンクロードヴァンダムが主演したフランチャイズの象徴的なキャラクターと設定が登場します。

Van Dammeの関与について尋ねられたとき、Force Multiplier StudiosはCoyのままでした。 「私たちは皆キックボクサー映画の大ファンであり、キックボクサーの世界からの多くのキャラクターや肖像のライセンスを持っています。 「今年の後半にはもっと多くの共有があります。」

新しい開発スタジオであるForce Multiplier Studiosは、Jeremy Breslau、Brent Friedman、Charnjit Bansiによって共同設立されました。

遊ぶ

「キックボクサーは単なる映画以上のものです。これは、何世代にもわたってファンや武道家に影響を与えた文化的現象です」と、Kickboxer:Armageddonの作家兼監督であるDimitri Logothetisは述べています。 「Force Multiplier Studiosの信じられないほどのチームと協力することに興奮しています。エキサイティングな新しいゲームプレイ要素を紹介しながら、オリジナルの映画に敬意を表するゲーム体験を作成します。」

Force Multiplier Studiosの最初のゲームであるKarnivusは、Fortnite内でリリースされた戦闘シューターでした。ただし、キックボクサーゲームは、チームにとって重要なステップアップです。 「私たちの情熱は革新です。そして、私たちが自分の環境戦闘シューターであるカルニバスを体験してFortnite Creativeを革新しているのと同じように、世界で最高のキックボクサーになり、エキゾチックな地域への旅行を強化し、新しい環境戦闘機構を紹介して、Martial Studioを導入するための新しい環境戦闘機構を紹介するダイナミックなBrawlerで戦闘ジャンルを革新するのを待つことができません。

まだスクリーンショットや予告編はありませんが、今年後半には詳細をご覧ください。

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