ニュース 「Travis Willingham:批判的なロールゲームの発表が差し迫っています」

「Travis Willingham:批判的なロールゲームの発表が差し迫っています」

May 03,2025 著者: Jonathan

最愛のダンジョン&ドラゴンズショー、クリティカルロールは、最初の主要なビデオゲームを開始する瀬戸際にあり、CEOのトラビスウィリンガムは「いつでも」発表が来ることを示唆しています。 Business Insiderとの最近のインタビューで、チームは彼らの宇宙を拡大するための野心的な計画について議論しました。ゲームのタイトルとその重要な役割の世界への統合に関する詳細はラップの下に残っていますが、ウィリンガムはファンに開発チームがプロジェクトに熱心に取り組んでいることを保証しました。

今後のビデオゲームについて説明して、ウィリンガムは次のように説明しました。「彼らは実際にスティックに手を伸ばし、ストーリーの結果をコントロールし、お気に入りのキャラクターの一部だけでなく、エクスンドリアの世界での新しい供物から可能なことを変えます」と説明しました。これは、プレイヤーが物語に大きな影響を与えることを示唆しており、確立された宇宙内で新鮮な体験を提供します。

Vox Machinaの伝説のキャスト。プライムビデオのAnna Webber/Getty Imagesによる写真。

俳優であり批判的な役割のスターでもあるトラビス・ウィリンガムは、リアム・オブライエン、マリシャ・レイ、サム・リーゲル、アシュリー・ジョンソン、ローラ・ベイリー、マシュー・マーサーなど、他の著名な声優と同社を共同設立しました。その始まりから、批判的な役割はストーリーテリングの広大な宇宙に進化しました。最も成功したベンチャーの1つは、Amazon Primeビデオシリーズである重要な役割:Vox Machinaの伝説です

今後のビデオゲームは、クリティカルロールの他のプロジェクトを補完しますが、それらに直接結びつくことはできません。 2024年12月のローリングストーンとのインタビューで、ウィリンガムは、チームが重要なロールビデオゲームのスピンオフを作成する「積極的な追跡」にあり、複数年の開発の旅の終わりに近づいていると述べました。ゲームがグループの既存のキャンペーンの1つに従うか、Exandriaの世界でオリジナルのストーリーを紹介するかは不明です。

もともと、チームは2024年の終わりまたは2025年初頭までに発表を行うことを予想していました。現在、新年の3か月後、発表が差し迫っているように見える興奮は明白です。

ウィリングハムはローリングストーンと共有しました。「さまざまなパートナーとのコラボレーションは、それがどのように感じられるかを見るためだけにプールに足を踏み入れたことがほとんどありませんでした。今、インタラクティブなスペースには多くの激変があります。

クリティカルロールビデオゲームのリリース日は設定されていませんが、ファンは最新の開発で更新され続けることができ、 Vox Machinaシーズン4のLegendの詳細も楽しみにしています。

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