Minion Rush receives its most significant update to date Transition to Unity engine introduces enhanced features Endless runner mode debuts with new boosters and customization options
Author: MadisonReading:1
This guide details a potent multiclass build combining the Ranger's Gloomstalker and the Rogue's Assassin subclasses in Baldur's Gate 3. This lethal combination excels at both ranged and melee combat, leveraging stealth and devastating damage.

The synergy between Ranger and Rogue is undeniable. Both rely heavily on Dexterity for core abilities and share skills crucial for stealth, lockpicking, and trap disarming. Rangers contribute weapon proficiencies and support spells, while Rogues offer powerful melee capabilities. Their combined stealth prowess is exceptional.
Updated December 24, 2024, by Kristy Ambrose: While Larian Studios has confirmed no DLC or sequels for BG3, Patch 8 (2025) introduces new subclasses, opening fresh build possibilities. For Ranger/Rogue builds, Dexterity remains paramount, with Wisdom crucial for Ranger spellcasting. Careful selection of race, background, feats, and gear is vital.

This build blends the deadly precision of the Assassin with the Gloomstalker's environmental mastery. It delivers significant physical damage, effective at both close and long range, depending on your chosen skills and equipment. Stealth, Sleight of Hand, and Dexterity proficiency are key shared elements. Depending on racial choices and cantrips, limited spellcasting can also be integrated.

Prioritize physical damage and survivability over heavy spellcasting, though some spells remain valuable.
| Race | Subrace | Abilities |
|---|---|---|
| Drow | Lloth-Sworn, Seldarine | Superior Darkvision, Drow Weapon Training, Fey Ancestry, spells (Faerie Fire, Darkness). Moral alignment differs. |
| Elf | Wood Elf | Improved Stealth, movement speed, Elven Weapon Training, Darkvision, Fey Ancestry. |
| Half-Elf | Drow Half-Elf, Wood Half-Elf | Combines Drow/Human or Wood Elf/Human advantages; weapon/armor proficiency, Civil Militia ability. |
| Human | na | Civil Militia Feat, increased movement speed and carrying capacity. |
| Githyanki | na | Improved movement speed, spells (Enhanced Leap, Misty Step), Martial Prodigy (medium armor, sword proficiencies). |
| Halfling | Lightfoot | Brave, Halfling Luck, advantage on Stealth checks. |
| Gnome | Forest, Deep | Forest Gnomes: Speak with Animals, improved Stealth. Deep Gnomes: Superior Darkvision, Stone Camouflage. |

| Background | Skills | Description |
|---|---|---|
| Outlander | Athletics, Survival | Ideal for Rangers, raised in isolated environments. |
| Charlatan | Deception, Sleight of Hand | A skilled manipulator, fitting for a Rogue with charm and guile. |
| Soldier | Athletics, Intimidation | A disciplined soldier, potentially a smuggler, blending Ranger and Rogue aspects. |
| Folk Hero | Animal Handling, Survival | A legendary hero, fitting the archetype of a gruff but effective Ranger or Rogue. |
| Urchin | Sleight of Hand, Stealth | A young thief, common for Rogues. |
| Criminal | Deception, Stealth | A common Rogue background, adaptable to urban Rangers. |

With 12 levels, six Feats are available. Consider a 10/3 or similar Ranger/Rogue split.
| Feat | Description |
|---|---|
| Ability Score Improvement | Increase one Ability Score by 2 or two by 1 (boost Dexterity and Wisdom). |
| Alert | Prevents Surprised condition, +5 bonus to Initiative. |
| Athlete | Dexterity/Strength +1, faster recovery from Prone, increased Jump distance. |
| Crossbow Expert | Removes Disadvantage for melee attacks, doubles Gaping Wounds duration (for ranged builds). |
| Dual Wielder | Use two non-heavy weapons, +1 to AC. |
| Magic Initiate: Cleric | Grants access to Cleric spells (support or healing). |
| Mobile | +10 movement speed, unaffected by Difficult Terrain when Dashing, avoids Attacks of Opportunity. |
| Resilient | Increase one Ability Score by 1, gain Proficiency in that Ability's Saving Throws. |
| Spell Sniper | Enhanced ranged spellcasting (using Wisdom or Dexterity). |

Choose gear that boosts Dexterity, Wisdom, or Constitution. Rogues are limited to clothing, while Rangers have broader options.
This comprehensive guide provides a strong foundation for building a formidable Gloomstalker Assassin in Baldur's Gate 3. Remember to adapt and refine your choices based on your preferred playstyle and the challenges you encounter.
LATEST ARTICLES