Home News Bouncing Blades Kill Campers Outside Map in Call of Duty: Black Ops 6

Bouncing Blades Kill Campers Outside Map in Call of Duty: Black Ops 6

Apr 14,2025 Author: Mia

In the thrilling world of Call of Duty: Black Ops 6 competitive multiplayer, the thrill of capturing final kills is a celebrated feat among players. Amidst the thousands of clips shared online, one particular kill stands out for its sheer ingenuity and skill.

The Ricochet Blades, a unique ammunition type for the D1.3 Sector secondary weapon, were introduced during the much-discussed Teenage Mutant Ninja Turtles event last month. These blades quickly became a hot topic due to their unpredictable trajectory as they ricochet off multiple surfaces. This feature has led to some remarkable gameplay moments.

One standout clip, captured and shared by player kev99gh, showcases a final kill in a round of hardcore Search and Destroy on the Lowtown map. Kev99gh expertly bounced a Ricochet Blade, affectionately dubbed a "pizza" by the community, out of the map and back inside for a one-hit kill on an unsuspecting enemy peeking out a window.

Longest ricochet blade ever. Bounced a pizza out of the map. Final kill cam.
byu/SpawnTubing inblackops6

Kev99gh's clip, which may well be the longest Ricochet Blade kill to date, shows them lining up the shot from behind cover and then letting the blade fly into the unknown. They then switch to the overhead map view to track the blade's path, which skirts along the map's edge before bouncing back through the window for the kill.

Such elaborate and seemingly improbable trick shots are not merely a matter of luck. According to Redditor SpawnTubing, who shared kev99gh's clip, the Black Ops 6 community actively seeks out and practices these shots, targeting common camping spots. Commenters have praised the impeccable timing of the enemy's peek, which coincided perfectly with the "pizza" flying through the window—a moment of "peak" Black Ops 6 gameplay that many can relate to.

The Ricochet Blades have ignited a new "bounce kill" meta within the game, with numerous other impressive kills across different Multiplayer maps circulating online. However, not everyone is thrilled with this development. Some players find the bouncing blades frustrating and annoying to play against.

Ricocheted a blade around Subsonic. Final kill cam.
byu/SpawnTubing inblackops6

Critics will likely be even less pleased with a recent update from developer Treyarch, which buffed the Ricochet Blades' physics and bouncing speeds, ensuring one-hit kills upon contact. Here are the relevant patch notes:

D1.3 Sector
*Our initial design for the D1.3 Sector Ricochet Blades revolved around quickly launching many high-speed blades, meant to perform best blind firing into enclosed spaces. We have been following your feedback and agree that, in practice, the use cases for this ammo type are too low. The Ricochet Blades will now do 100 damage to enable one-hit kills, and to compensate we are lowering the fire rate and projectile speed. We think the popularity of this ammo type will see some new interest with these changes and look forward to seeing more of your cross-map killcams in MP.*

Ricochet Blades
Increased damage from 75 to 100.
Decreased rate of fire.
Decreased projectile velocity.
Improved bouncing speeds and physics.

With these changes, the dominance of the Ricochet Blades is expected to grow, especially as Season 3 approaches with the much-anticipated return of Verdansk to Warzone.

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