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Bloodmoon Island is a mysterious region located in the north of Reaper's Coast, shrouded in intrigue and cut off from the mainland by a deadly veil of Deathfog. The once-standing bridge that connected it to the coast lies in ruins, making traditional access to the island seemingly impossible. Venturing onto Bloodmoon Island not only thickens the main plot of Divinity: Original Sin 2 but also unlocks a wealth of additional side quests.
Navigating past the Deathfog to reach Bloodmoon Island can be a daunting task, as the game offers few hints on how to proceed. Here's a comprehensive guide on all the ways to reach Bloodmoon Island and further your journey in Divinity: Original Sin 2.
The bridge to Bloodmoon Island, now destroyed, was once a lifeline connecting it to Reaper's Coast's mainland, located northeast of Cloisterwood, near the haunts of Jahan and Witch Alice. Upon reaching the bridge's remains, you'll find the Driftwood Fields waypoint nearby.
To traverse the broken bridge, cast Spirit Vision to reveal its shattered segments. Be wary, as some sections are trapped, adding complexity to your crossing. However, with the right skills and items, you can overcome this challenge:
For parties with Fane, an additional method is available. As an undead character, Fane is immune to the Deathfog, making him uniquely suited to cross it safely.
Northwest of Cloisterwood, an undead ferryman offers passage across the Deathfog to Bloodmoon Island. However, this is a deceptive promise; everyone but Fane will perish in the Deathfog. Fane, however, can take the ferry alone and reach the island unharmed. Once there, he can discover the waypoint, allowing the rest of the party to fast travel to Bloodmoon Island.
Without Fane in your party, using the ferry to cross the Deathfog requires careful planning and the use of Teleporter Pyramids:
If Fane is not part of your party, taking the bridge is the most straightforward and quickest method to reach Bloodmoon Island.
It's crucial to avoid attacking the Undead Ferryman, as he can retaliate with a Deathfog spell, causing instant death to anyone within its range. If you're tempted to challenge him, ensure you quick save first. Defeating him yields a Soothing Cold skillbook, an ordinary belt, and 3,750 XP.