ニュース 不合理な閉鎖が Bioshock Creator をスタンさせる

不合理な閉鎖が Bioshock Creator をスタンさせる

Jan 18,2025 著者: Samuel

不合理な閉鎖が Bioshock Creator をスタンさせる

Irrational Games の閉鎖: BioShock Infinite の Ken Levine による回顧展

絶賛された

BioShock Infinite のクリエイティブ ディレクターである Ken Levine 氏は、最近、ゲームの成功を受けて Irrational Games が予期せず閉鎖されたことについて振り返りました。 彼はTake-Two Interactiveによる決定を「複雑」だと述べ、スタジオの閉鎖は彼自身を含むほとんどの人にとって驚きだったことを明らかにした。 彼は Irrational を離れるつもりでしたが、スタジオの継続運営を予期していました。 「彼らは続けるだろうと思っていました。しかし、それは私の会社ではありませんでした」とレバイン氏は述べた。

Levine は、Jonathan Chey および Robert Fermier と Irrational Games を共同設立し、System Shock 2BioShock 三部作などのタイトルを提供しました。 BioShock Infinite の開発の重みと個人的な課題が重なり、辞任する決断を下しました。 「私は良いリーダーになれるような状態ではなかったと思います」と彼はEdge Magazineとの最近のインタビューで認めた(PC Gamer経由)。 このような状況にも関わらず、レバイン氏はチームのスムーズな移行を優先し、移行パッケージや継続的なサポートの提供など「可能な限り苦痛の少ない解雇」を目指した。

後に 2017 年に Ghost Story Games にブランド変更された Irrational Games の閉鎖は、Levine の当初の希望とは対照的です。彼は、バイオショックのリメイクは、スタジオがインフィニット以降に着手するのに適したプロジェクトだったであろうとも示唆しました。

将来に目を向けると、現在 Cloud Chamber Studios で開発中の期待の BioShock 4 は、BioShock Infinite の遺産についての考察を促します。 5年前に発表されましたが、発売日は未定のままです。 憶測が飛び交っており、多くのファンは次回作がBioShock Infiniteの開発から学んだ教訓を取り入れ、シリーズの特徴である一人称視点を維持しながら、オープンワールド設定をフィーチャーする可能性があることを期待しています。 過去の成功から学び、以前の批判に対処できるこのゲームの可能性は、ファンにとって大きな関心事です。

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