ニュース 任天堂、マリオカート広告論争でAI主張を否定

任天堂、マリオカート広告論争でAI主張を否定

Nov 18,2025 著者: Michael

任天堂は、マリオカートワールドの看板にAI生成画像を使用したという主張を断固として否定しました。

数週間前、Nintendo Treehouseのライブストリームで公開された近日発売予定のレースゲームの映像をきっかけに憶測が広がりました。注意深い観察者たちが、建設現場、橋、異常に背の高い車が描かれたゲーム内のいくつかの看板が不自然に見えると指摘したのです。

この画像はAI使用を示唆しているか? 画像提供: Nintendo.

多くの発売前ゲームには最終版とは異なる仮のグラフィックが含まれていますが、任天堂はAI関与の主張を退け、Eurogamerに対し「マリオカートワールドの開発においてAI生成画像は一切使用されていません」と声明しました。

この特異な車の画像が憶測に拍車をかけました。 画像提供: Nintendo.

生成AIは、特にビデオゲーム開発を含むクリエイティブ産業において流行のトピックです。倫理的および著作権上の懸念に加えて、労働組合は雇用喪失を危惧しており、ビデオゲームパフォーマーはAI使用に対するより強力な保護を要求しています。

昨年9月、任天堂の象徴的開発者である宮本茂氏は、AIのような業界のトレンドを避ける同社独自のアプローチを強調しました。対照的に、EAのCEOアンドリュー・ウィルソン氏はAIを「当社ビジネスの中心」と表現し、この見解はIGNによって後に詳細に分析されました。しかし宮本氏は、任天堂の独特な哲学を浮き彫りにしました。

ニューヨーク・タイムズのインタビューで、宮本氏は自発的にAIを、任天堂が競合他社と一線を画す例として挙げました。

「単に流行に逆らっているだけに見えるかもしれませんが、私たちは本当に任天堂らしさとは何かに焦点を当てているのです」と宮本氏は説明しました。

「AIについては多くの話題があります」と彼は付け加えました。「誰もが一つの方向に殺到する時、任天堂は独自の道を切り開くことを好みます。」

再生

宮本氏の発言は、7月に行われた任天堂社長の古川俊太郎氏のコメントに続くものです。古川社長は、生成AIが創造的に利用される可能性はあるものの、知的財産権に関する懸念を表明していました。

「私たちは数十年をかけて、プレイヤーの皆様に卓越したゲーム体験を提供するために磨きをかけてきました」と古川氏は述べました。「テクノロジーの進歩は受け入れますが、私たちの焦点は、技術だけでは再現できない独自の価値を提供し続けることにあります。」

待望のNintendo Switch 2(マリオカートワールドはその独占タイトルです)は、6月5日の発売を予定しています。Nintendo Switch 2の予約受付は4月24日に開始され、価格は449.99ドルで、予想通り混乱を極めました。詳細はIGNのNintendo Switch 2 予約ガイドをご覧ください。

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