- Balatro surpasses five million sales worldwide across all platforms
- The mobile version has earned multiple prestigious awards from our publication
- Critics celebrate Balatro's innovative blend of deck-building, solitaire, and roguelike elements
The gaming community anticipated this milestone - LocalThunk's genre-defying Balatro, combining solitaire, roguelike mechanics, and deck-building, has now exceeded five million sales globally. Since launch, both critics and players have consistently praised the title, with numerous award wins confirming its quality.
While these numbers might seem modest compared to blockbuster releases, remember two crucial details: this represents a solo developer's achievement, and every sale directly benefits creator LocalThunk and publisher Playstack as premium purchases.
Given these circumstances, reaching five million is particularly impressive. Mobile sales figures remain unspecified, but considering December's reported 3.5 million units sold, the subsequent 1.5 million growth during its mobile availability demonstrates remarkable momentum.
A winning handCalling Balatro mobile's definitive indie breakout would overlook other excellent platform releases, but its prominence among success stories is undeniable. The game's path to popularity - and its ongoing updates - make its sustained performance particularly intriguing to watch.
The real significance lies in whether Balatro's performance can encourage both mobile gamers and industry professionals to embrace more indie titles on the platform. The potential is certainly there.
For those wondering what makes Balatro special, our five-star review explains exactly why this game stands out.