Hogar Noticias Los desarrolladores de Fallout tienen como objetivo revivir la franquicia latente

Los desarrolladores de Fallout tienen como objetivo revivir la franquicia latente

Feb 12,2025 Autor: Sarah

Fallout: New Vegas Devs Want to Work on Obscure Series El CEO de Obsidian Entertainment ha expresado un gran interés en desarrollar una franquicia de juegos de Microsoft menos conocida. Este artículo explora por qué esta franquicia en particular ha despertado el interés de este aclamado RPG Studio.

El CEO de Obsidian quiere dar vida a Shadowrun

Más allá de las consecuencias: una nueva frontera

En una entrevista de podcast reciente con Tom Caswell, el CEO de Obsidian, Feargus Urquhart, reveló su mejor opción para una IP de Xbox sin falta que le gustaría desarrollar. Mientras que el estudio, famoso por Fallout: New Vegas y The Outer Worlds , actualmente está absorto en proyectos como Avowed y The Outer Worlds 2 [🎜 🎜 🎜 🎜 ], Urquhart expresó claramente su entusiasmo por la shadowrun franquicia.

Urquhart declaró: "Me encanta Shadowrun. Creo que es muy genial", explicando que solicitó una lista de Microsoft IPS después de la adquisición de la compañía. La reciente adquisición de Activision amplió significativamente esta lista, pero el enfoque de Urquhart se mantuvo nítido. Él declaró enfáticamente: "Si tuvieras que fijarme en uno, sí, Shadowrun es el indicado".

Obsidian ha establecido una reputación de elaborar secuelas convincentes dentro de las franquicias existentes. Si bien sus creaciones originales, como Fallout: New Vegas Devs Want to Work on Obscure Series protocolo alfa y los mundos externos , muestran su capacidad para construir mundos únicos, su legado está intrínsecamente vinculado a las series de RPG establecidas. De Star Wars Knights of the Old Republic II y Neverwinter Nights 2 para Fallout: New Vegas y Dungeon Siege III , Obsidian demuestra consistentemente Un dominio para expandir los universos existentes.

En una entrevista de 2011 con Joystiq, Urquhart arrojó luz sobre la preferencia del estudio por las secuelas: "Los juegos de rol tienen muchas secuelas porque puedes seguir agregando al mundo. Puedes seguir presentando nuevas historias. Pienso a partir de eso. Perspectiva, es genial poder hacerlos, incluso si son secuelas, porque puedes jugar en el mundo de otra persona ".

Si bien la visión de Obsidian para un

Shadowrun la expansión permanece sin confirmar, asegurar la licencia sin duda colocaría al amado mundo en manos capaces. El propio Urquhart es un fanático del juego de rol de mesa desde hace mucho tiempo, confesando: "Compré el libro cuando salió por primera vez. Probablemente tengo cuatro de las seis ediciones".

The Shadowrun Enigma

Fallout: New Vegas Devs Want to Work on Obscure Series La historia de Shadowrun es tan compleja como su configuración de ciberpunk-fantasy. Originado como un juego de rol de mesa en 1989, ha generado numerosas adaptaciones de videojuegos. Después del cierre de Fasa Corporation, los derechos de lápiz y papel cambiaron de manos varias veces, pero los derechos de videojuego permanecieron con Microsoft después de su adquisición de Fasa Interactive en 1999.

Los esquemas Harebrained han desarrollado varios Shadowrun los juegos recientemente, pero los fanáticos anticipan ansiosamente un nuevo título original. El último juego independiente Shadowrun , Shadowrun: Hong Kong , se lanzó en 2015. Se lanzaron versiones remasterizadas de títulos anteriores para Xbox, PlayStation y PC en 2022, pero el deseo de la comunidad por Una nueva experiencia Shadowrun sigue siendo fuerte.

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