
Spectre Divide and its developer, Mountaintop Studios, are closing down due to the game failing to meet the company's expectations and generate sufficient income. Dive deeper into Mountaintop Studios CEO's statement and the reasons behind the closure.
Spectre Divide Will Go Offline in 30 Days
Season 1 and Console Launch Did Not Meet Expectations
Tactical FPS Spectre Divide is set to shut down just six months after its release, following a disappointing performance during its first season and console launch. On March 13, Spectre Divide's official Twitter (X) account shared a heartfelt message with their fans about the game and company's current situation.
Mountaintop Studios CEO Nate Mitchell reflected on the launch, saying, "It’s been two weeks since we launched Spectre Divide Season 1: Flashpoint. We’re incredibly grateful for the positivity and support that you’ve shown over that short time. Unfortunately, the Season 1 launch hasn’t achieved the level of success we needed to sustain the game and keep Mountaintop afloat."
Initially, the company saw promising numbers, with over 400,000 players in the first week and a peak concurrent player count of around 10,000 across all platforms. However, the engagement and revenue did not hold up over time, making it unsustainable for both Spectre Divide and Mountaintop Studios to continue operations.

A report from The Verge in December 2024 highlighted the precarious position of Mountaintop Studios, stating that the console launch and Season 1 were the company's last-ditch effort to save the game. Spectre Divide Game Director Lee Horn noted that despite robust marketing efforts, server issues at launch severely hampered the game's momentum. Mitchell added, "If they aren’t into season one the way we hope they are, we’ll have to take a hard look at if we should keep going on as we are, or if players are telling us this isn’t what we want."
Spectre Divide is expected to go offline within 30 days, with the studio planning to disable new purchases and refund money spent since the Season 1 relaunch. More details on this will be announced soon.
Spectre Divide Shutting Down Despite Raising $30 Million Last Year

The decision to shut down came as a surprise to many, especially after Mountaintop Studios successfully raised $30 million in funding the previous year. The company shared on LinkedIn in 2024 that this funding came from top-tier investors like Anthos Capital, RX3 Growth Partners, A16Z GAMES, and several angel investors.
Despite this significant financial boost, Mitchell admitted, "We pursued every avenue to keep going, including finding a publisher, additional investment, and/or an acquisition. In the end, we weren’t able to make it work. The industry is in a tough spot right now."
He further elaborated on their vision, "We wanted to deliver something innovative and original in a crowded genre that would bring friends together around unforgettable moments. We shook up the format, created a fresh art style and universe, and partnered with some of our heroes. All of us knew from the beginning that the odds were against us, but that’s what we signed up for. It was never a surefire bet. We did it anyway."
Spectre Divide joins the ranks of other live-service games that have struggled to maintain viability, such as Multiversus, Babylon’s Fall, Concord, and the cancelled titles like The Last of Us Online and the reported God of War live service game.
Mountaintop Studios Closing Within The Week

Mitchell announced that Mountaintop Studios will cease operations by the end of the week, stating, "Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we’re out of funding to support the game. This means Mountaintop will be closing its doors at the end of this week."