Hogar Noticias Bethesda elimina la sangre y el desmembramiento de Starfield

Bethesda elimina la sangre y el desmembramiento de Starfield

May 12,2025 Autor: Logan

Bethesda inicialmente había planeado incorporar la mecánica de gore y desmembramiento en el campo de estrellas, pero estas características finalmente se excluyeron debido a desafíos técnicos. Según Dennis Mejillones, un ex artista de personajes que trabajó en The Elder Scrolls 5: Skyrim, Fallout 4, y Starfield, la complejidad de integrar estas mecánicas con los trajes espaciales del juego resultó demasiado difícil. "Hubo numerosas implicaciones técnicas que involucraron a los diferentes trajes", explicó a Kiwi Talkz. "Debe considerar cortar el casco de una manera específica para que se pueda eliminar, y hay tapas de carne en la parte inferior donde se expuso la carne. Desarrollamos sistemas para todo esto, pero se convirtió en un desastre complejo. Con la adición de varias mangueras en los cascos y la capacidad de alterar significativamente los tamaños del cuerpo en el creador de caracteres, manejar todos estos elementos se volvió inseguro".

Algunos fanáticos expresaron su decepción por la ausencia de sangre y desmembramiento en Starfield, especialmente porque estas características estaban presentes en Fallout 4. Mejillones señaló que tales mecánicas eran más apropiadas para las consecuencias debido a su humor "irónico", agregando: "Es parte de la diversión".

Starfield, el primer juego de rol para un solo jugador de Bethesda en ocho años, lanzado en septiembre de 2023 y desde entonces ha atraído a más de 15 millones de jugadores. La revisión de IGN elogió las expansivas misiones de juego de rol del juego y el combate sólido, otorgándole un 7/10 y señalando: "Starfield tiene muchas fuerzas trabajando en su contra, pero finalmente el encanto de sus expansivas misiones de juego y su respetable combate dificulta su fuerza gravitacional".

En noticias recientes, otro ex desarrollador de Bethesda expresó sorpresa por las extensas pantallas de carga en Starfield, particularmente en la ciudad de Neon. Desde su lanzamiento, Bethesda ha estado mejorando activamente el juego, introduciendo un modo de rendimiento de 60 fps y lanzando la expansión, destrozó el espacio, en septiembre.

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