Summary
- Nvidia introduces DLSS 4 at CES 2025, designed for GeForce RTX 50 Series GPUs, featuring Multi Frame Generation for an 8X performance boost.
- DLSS 4 utilizes advanced AI models to generate additional frames, reduce VRAM usage by 30%, and enhance image quality using transformer-based AI.
- At launch, DLSS 4 will be backward compatible with 75 games supporting Multi Frame Generation and over 50 titles integrating transformer-based models.
Nvidia is poised to revolutionize gaming with the launch of DLSS 4, announced at CES 2025. This latest addition to Nvidia's DLSS technology suite introduces Multi Frame Generation, an innovative feature exclusive to the new GeForce RTX 50 Series GPUs and laptops.
Nvidia's DLSS (Deep Learning Super Sampling) has been an AI-powered technology that significantly improves gaming performance and visual quality. By leveraging Tensor Cores in GeForce RTX GPUs, DLSS upscales images from lower to higher resolutions, delivering crisp visuals and smoother gameplay while easing the strain on hardware. Since its inception about six years ago, DLSS has continuously evolved, pushing the limits of graphical fidelity and frame rate optimization, fundamentally changing game rendering.
At CES 2025, Nvidia unveiled DLSS 4, tailored specifically for the GeForce RTX 50 Series GPUs. This version introduces Multi Frame Generation, capable of creating up to three additional frames for each traditionally rendered frame. Nvidia claims this can yield up to an 8X performance increase, enabling gamers to experience 4K resolution at 240 FPS with full ray tracing. DLSS 4 also marks the first use of transformer-based AI models in real-time graphics, enhancing image quality with better temporal stability and fewer visual artifacts.
GeForce RTX 50 Series Unveils DLSS Multi Frame Generation
Multi Frame Generation integrates advanced hardware and software to achieve these performance improvements. New AI models accelerate frame generation by 40%, reduce VRAM usage by 30%, and streamline rendering to minimize computational costs. Features like hardware Flip Metering and enhanced Tensor Cores contribute to smooth frame pacing and high-resolution support. Titles such as Warhammer 40,000: Darktide have showcased the benefits of these advancements, with faster frame rates and reduced memory usage. DLSS 4 also incorporates Ray Reconstruction and Super Resolution, using vision transformers to deliver detailed, stable visuals, especially in demanding ray-traced environments.
DLSS 4 offers backward compatibility, allowing both current and future RTX users to benefit. At launch, 75 games and applications will support Multi Frame Generation, and over 50 titles will include the new transformer-based models. Major games like Cyberpunk 2077 and Alan Wake 2 will natively support DLSS 4, with more games expected to follow. For older DLSS versions, Nvidia's app features an Override option to enable Multi Frame Generation and other enhancements. This comprehensive upgrade cements Nvidia DLSS as a leader in gaming innovation, providing exceptional performance and visual quality to all GeForce RTX users.
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