Home News BioWare Shrinks to Under 100 Staff After Layoffs, Exits

BioWare Shrinks to Under 100 Staff After Layoffs, Exits

May 02,2025 Author: Harper

BioWare, the renowned game development studio behind iconic franchises like Dragon Age and Mass Effect, is reportedly experiencing significant changes. Following the release of Dragon Age: The Veilguard and a strategic shift to focus solely on the next Mass Effect game, the studio's workforce has dwindled to fewer than 100 employees. Bloomberg reports that just two years ago, during the peak of Dragon Age: The Veilguard's development, BioWare boasted over 200 staff members.

Last week, EA restructured BioWare to concentrate exclusively on Mass Effect 5. This decision led to the relocation of some Dragon Age: The Veilguard team members to other EA projects. Notably, John Epler, the creative director of Veilguard, transitioned to work on Full Circle's upcoming skateboarding game, Skate. Similarly, senior writer Sheryl Chee moved to Motive Studio to contribute to the development of Iron Man.

The restructuring comes after EA announced that Dragon Age: The Veilguard fell short of expectations, engaging only 1.5 million players in its recent financial quarter—a figure nearly 50% below projections. Bloomberg notes that these staff reassignments to other studios are now permanent, effectively reducing BioWare's headcount as those employees are no longer considered part of BioWare.

In the wake of these changes, several BioWare developers have taken to social media to announce their layoffs and search for new opportunities. Among those affected are editor Karin West-Weekes, narrative designer and lead writer on Dragon Age: The Veilguard Trick Weekes, editor Ryan Cormier, producer Jen Cheverie, and senior systems designer Michelle Flamm. This follows a previous round of layoffs in 2023 and the recent departure of Dragon Age: The Veilguard director Corinne Busche.

When IGN sought detailed information from EA about the number of individuals impacted, potential layoffs, and the current staff size at BioWare, the response was non-committal. EA stated, "The studio's priority was Dragon Age. During this time there were people continuing to build the vision for the next Mass Effect. Now that The Veilguard has shipped, the studio's full focus is Mass Effect. While we're not sharing numbers, the studio has the right number of people in the right roles to work on Mass Effect at this stage of development."

Bloomberg's report suggests around two dozen BioWare employees were affected by the latest layoffs. Jason Schreier, the author of the Bloomberg report, noted that it was considered a "miracle" that Dragon Age: The Veilguard was released as a complete game, given the challenges of integrating and then reversing a live-service model. IGN has previously documented some of the development challenges faced by Dragon Age: The Veilguard, including layoffs and the departure of several project leads at various stages.

Amidst these changes, Dragon Age fans are concerned about the future of the series. However, a former BioWare writer offered reassurance, stating, "Dragon Age isn't dead because it's yours now."

Looking forward, EA has confirmed that a "core team" at BioWare, led by veterans from the original Mass Effect trilogy including Mike Gamble, Preston Watamaniuk, Derek Watts, and Parrish Ley, is diligently working on the next installment of the Mass Effect series.

LATEST ARTICLES

01

2025-07

"Once Human: Ultimate Resource Guide Unveiled"

https://imgs.51tbt.com/uploads/40/67f3f6c93976c.webp

Resources form the foundation of survival in Once Human. Whether you're building a safe haven, crafting essential tools, or preparing for combat, your success hinges on how effectively you gather and manage these critical materials. The game features a diverse range of resources, each playing a uniq

Author: HarperReading:1

01

2025-07

PlayStation Plus Free Trial Available in 2025?

https://imgs.51tbt.com/uploads/97/67f0aad98ee2b.webp

Here’s the improved version of your article, optimized for Google SEO while preserving the original structure and format:Originally launched in 2010 as a free service designed to compete with Xbox Live, PlayStation Plus has undergone major transformations over the years. Today, it is a subscription-

Author: HarperReading:1

01

2025-07

Warhammer.com Goes Offline Due to Scalper Frenzy Over Special Edition Horus Heresy Book Pre-Orders

https://imgs.51tbt.com/uploads/71/684953c365581.webp

Games Workshop was compelled to take its official website, Warhammer.com, offline temporarily following widespread disruption caused by scalpers during the pre-order launch of the *Siege of Terra: End of Ruin* special edition book. The release is a major event for fans of Warhammer 40,000 lore, offe

Author: HarperReading:1

30

2025-06

Elden Ring Nightreign: Raider Class Hands-On - IGN First

One of the standout features of *Elden Ring* has always been its flexibility in allowing a wide range of playstyles. For me, one of the most satisfying builds revolves around maxing out Strength and wielding the biggest weapon possible—crushing enemies with powerful jumping attacks that break their

Author: HarperReading:1