
Neople, a subsidiary of the renowned South Korean gaming giant Nexon, is set to thrill gamers with the upcoming release of their highly anticipated hardcore RPG slasher, The First Berserker: Khazan. Scheduled to hit the shelves on March 27, this game will be available on PC, PlayStation 5, and Xbox Series. In the lead-up to its launch, the developers have unveiled an eight-minute gameplay trailer that dives deep into the game's intricate combat system, sparking excitement among fans and newcomers alike.
The trailer meticulously showcases the three core principles of battle in The First Berserker: Khazan: attacking, dodging, and defending. A key element highlighted is the stamina management system, crucial for navigating the game's challenging encounters. Defense, while consuming significantly more stamina than dodging, offers a strategic advantage. Perfectly timed blocks not only reduce stamina drain but also minimize the impact of stun effects, providing players with a tactical edge in combat. On the other hand, dodging, which requires precise timing and quick reflexes, uses less stamina and maximizes invulnerability frames during evasive maneuvers. Mastering these mechanics is essential for success in this soulslike game, where stamina management is the linchpin of survival.
In The First Berserker: Khazan, running out of stamina leads to a state of exhaustion, rendering Khazan completely vulnerable to enemy attacks. This mechanic introduces a layer of strategy, allowing players to exploit enemies' stamina bars. By depleting an enemy's stamina, players can set up opportunities for powerful, decisive strikes. For enemies without stamina bars, persistent attacks are required to wear down their resilience. These battles demand patience, precise positioning, and impeccable timing from players. However, the challenge is balanced by the fact that monster stamina does not regenerate over time, giving players a slight advantage in prolonged engagements.